Easy MiniMap & Navigation System (Capture & UI)
Tino Pham
$6.90
$9.00
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Integrate a fully functional, highly optimized MiniMap with real-time capture and customizable UI in under 1 minutes🚀 Quick MiniMap, Capture & UIThe fastest way to integrate a professional navigation system into your Unity project.Quick MiniMap is a lightweight, high-performance solution designed for developers who need a functional minimap without the complexity of heavy frameworks. Whether you're building an RPG, FPS, or Adventure game, this tool gets you running in seconds.🌟 Key FeaturesPlug & Play: Set up a fully functional minimap with a single prefab.Real-time Capture: High-performance camera-based rendering that works seamlessly in the background.Highly Customizable UI: * Change shapes (Circle, Square, Rounded) with ease.Flexible UI layering to match your game's aesthetic.Dynamic Navigation:Follow player rotation or keep North-locked.Smooth zoom-in/out functionality.Integrated Compass navigation.Mobile Optimized: Designed with performance in mind—low draw calls and minimal CPU usage.Clean Code: Fully commented C# scripts, easy to extend and modify.---------------------------------------------------------------------------------📖 How to UseDrag the MiniMap prefab into your scene.Assign your Player Transform to the "Target" field.Adjust the UI scale and position to your liking.Play!---------------------------------------------------------------------------------📞 Support & CommunityNeed help or have a feature request?Email: phamnguyentruc@gmail.comDocumentation: PDF included with the package.Render Pipelines Support: Built-in, Universal Render Pipeline (URP).Resolution & Performance: Optimized for low-end mobile devices, minimal draw calls.UI Features: Customizable shapes (Square, Circle), Dynamic zoom, North/Player rotation modes.Scripts: Written in clean, commented C#. Full source code included.Supported Platforms: PC/Mac/Linux, Android, iOS, WebGL.Third-Party Assets: None.





