RETROWAVE SKIES Lite - Dynamic Skybox Asset Pack
Suggo Creations
$0.0
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
10/21(2024) |
0.0 |
11/21(2024) |
0.0 |
Jump AssetStore
Instantly revolutionize your retro, sci-fi, synthwave and cyberpunk inspired worlds with RETROWAVE SKIES!ℹ️ [THIS IS THE FREE, LITE VERSION OF RETROWAVE SKIES.]Check out the full feature-complete version of RETROWAVE SKIES here!⚡ A DYNAMIC, HIGHLY CUSTOMIZABLE SKYBOX SHADERRetrowave Skies is fit for all your retro or neon Skybox needs, and far beyond!Its many options will give your project a unique look instantly.🌀 MAKE IT YOURSWith beginner-level ease of use, you can drag and drop any Skybox material in and start customizing! With custom Suns, Fog, Stars, a Neon Grid shader and more.🛸 FULL CONTROLEntirely made in Shader Graph! Each section of the shader grouped, named and documented - making it as easy as possible to learn from, or make your own changes and additions.------📳 LITE FEATURE LISTSkybox Shader that's easy to use and install.Highly Customizable with many parameters and features.Easy to Use with a clean, categorized, material UI.Neon Grid Shaders that'll complete the look of your scenes.Dynamically reacts to the scene's Directional Light and Fog.Premade textures for Sun Masks and the Neon Grid ground.Preset Scenes to inspire you or kickstart your project's look.VR Support for Multi-pass Rendering and Singlepass Rendering.Documentation is extensive and updated with each iteration.------FAQCan this shader be pushed beyond just Synthwave-ish styles?Yes! It lends itself extremely well to a lot of different types of artstyles. Here's some examples of me using it in different settings during the GMTK2021 Game Jam and GMTK2023 Game Jam.Can it be used in HDRP/Built-in RP?Please check the "Technical Details" on the storepage.Can it be used in VR?In Unity 2020 & 2021, it can only be used in VR on Multipass Rendering. Switch to Multi-pass rendering under Project Settings > XR Plug-in Management > OpenVR. Unfortunately, this is due to a bug with rendering custom Skybox Shaders in VR. Multi-pass rendering is less performant than Singlepass.As of Unity 2022 LTS, Singlepass Rendering now works with the asset in VR.Will the asset pack receive any updates?Yes! I will continue to support this pack with customer support, fixes and possibly additional preset content or customer requests. Once I've stopped updating the asset pack I will edit this FAQ.Is the Sun in your shader just a 3D plane in the sky?It is not, the sun is projected into the sky sphere via the shader. There's no additional 3D geometry involved - and there's no way to get close to the sun.Something isn't working, can you help me?I can! If you've read the included Read Me/Set-up Guide thoroughly and are still running into an issue, feel free to contact my e-mail through my publisher profile and I'll do my best to personally help you.⚠️ RETROWAVE SKIES is built for the Universal Render Pipeline (URP).Before you start a project, you must decide which render pipeline to use in your project. It is expected you know what URP is and how to make/convert an URP project.RETROWAVE SKIES will not be officially supported any other render pipeline besides URP, and I will not be offering support for requests related to HDRP/Built-in RP. From testing I have concluded that there are too many small issues and variable to consistently support it across all render pipelines.While only URP is officially supported, advanced users could get the RETROWAVE SKIES skybox shader to work in the other pipelines (Built-in, HDRP) as Shader Graph is supported there.RETROWAVE SKIES Lite includes· 3 Skybox Materials· 3 Demo Scenes· 3 Sun Mask Textures· 3 Grid Textures· Retrowave Skybox Lite Shader· Grid Lite Shader· GetGlobalMatrix scriptFor a detailed content list, click on the tab "Package Content" above.