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Unity Camera zooms in all directions, which for most of the time is not what you want.
- for example, in a 2D platformer, you want the camera to zoom out only from the top, showing more sky BUT not more ground.
with this asset, simply add a component to the camera, and now, the camera zooms only in the direction you want without adding or changing any code.
Smooth Zoom- it also comes with a smooth zoom component, allowing you to smoothly zoom by caling a single method.
Examples:- in a 2D platformer, you want to zoom out showing only more of the level ahead of player (instead of level behind him)
- a space shooter where you want to show more of the level above the space ship not below it. Features: - let the camera zoom only in the direction you want - you don't have to add or change a single line of code - supports 2D orthographic cameras.- experimental support of 3D perspective cameras (check online docs).
- provides a smooth zoom script allowing you to smoothly zoom by calling a single line of code.
- source code available- supports unity 5- online documentation / video tutorial.for any questions or suggestsions, contact us:customer.cyborgAssets@gmail.com
Loved it ? then you will love:- Object Edges 2D : position objects with a single line of code- Camera Edges : get & move any camera edge with a single line of code