Record at Play
SebastienTeller
$4.99
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
10/17(2024) |
4.99 |
11/22(2024) |
4.99 |
Jump AssetStore
Simple code with pref object that automaticaly starts recording when you press Play and stops when you stop. It is a great tool for documentation or when you just forget to hit record once in a time.Works with com.unity.recorder ( ver 4.0.3 as far as I know)Key Features:Automated Recording: The script automatically starts recording gameplay when your game begins, eliminating the need for manual activation and reducing the risk of missing important moments.Unique Filenames: Each recording is saved with a timestamp in the filename, ensuring that you never overwrite previous recordings. This organization makes it easy to locate and manage your footage.Custom Output Directory: Easily specify where you want your recordings to be saved. The script checks if the specified directory exists and creates it if necessary, streamlining your workflow.User-Friendly: Designed with simplicity in mind, the AutoRecorder integrates seamlessly into your existing Unity projects, making it easy for anyone to use without extensive setup.Why You Need AutoRecorder:Content Creators: Capture every thrilling moment without worrying about starting or stopping the recording manually. Focus on your gameplay and let the AutoRecorder handle the rest.Game Developers: Easily document gameplay for testing and review purposes, providing valuable insights into gameplay mechanics and user experience.Streamers: Ensure that your streams are recorded for future content creation, allowing you to edit and share highlights effortlessly.