Stylized Ancient Ruins Environment (Ruins, Dungeon)
StylArts
$59.99
(no ratings)
Date |
Price |
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Date |
Price($) |
10/16(2024) |
59.99 |
10/16(2024) |
29.99 |
10/30(2024) |
59.99 |
10/31(2024) |
59.99 |
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Stylized Ancient Ruins Environment with 184 meshesThis package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.Stylized Ancient Ruins with 184 Assets. There are many different types of Assets to help you create or polish your Environments. All Assets made with unique concepts and Showcased Example levels are also included in the Project.The environment is made by talented Artist Andrew DeporterConcept is made by talented Artist Hugo De MoraisIf you want to populate your game environments or any Virtual Production levels, this pack provides high-quality visuals and well-optimized assets.For all your promotional requests, technical support needs, suggestions please create a ticket.Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDITFeatures:184 Unique MeshesAttention to Detail / AAA QualityControllable parameters in MaterialsHigh-Quality AssetsGame ready/OptimizedUnique Concepts of AssetsHigh Attention to DetailsMaterial Variations For Some AssetsTexture Sizes:409620481024512Collision: Yes, Custom collisions for complex assetsLODs: YesAverage Poly Count: around 1K up to 17KTexture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, OpacityMaterials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.Props: Obelisk, Treasure Chest, Coin Piles, Gem, Torch, Throne, Sword, Crown, Helmet, Chestplate etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Architecture: Walls, Bricks, Columns, Floor, Ceiling, Platforms, Stairs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Vegetation: Root, Leaves, Vine, Grass, Lilypads, Flower, Ivy etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Number of Meshes: 184Number of Materials and Material Instances: 132Number of Textures: 295Supported Development Platforms: All Platforms