Road Constructor
Pampel Games
$59.95
Date |
Price |
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Date |
Price($) |
10/02(2024) |
59.95 |
10/02(2024) |
29.97 |
10/16(2024) |
59.95 |
11/22(2024) |
59.95 |
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A customizable road-builder for both runtime and editor use.The included shaders support all rendering pipelines by default.Minimum Unity Version 2022 LTS +Documentation | Discord | ContactRoad Constructor is a tool that lets you construct roads in a style similar to those used in AAA simulation games. You can start building immediately within the editor or integrate a powerful solution into your next city-building project.The construction is fully dynamic, generating meshes procedurally rather than using pre-constructed parts. The tool automatically connects roads, creating seamless intersections in real-time. This offers incredible customization options while ensuring high runtime performance.You’ll have access to an extensive range of features, including grid placement, snapping, elevation control, terrain fitting, demolition, overlap control, LODs, and more. Choose from a collection of high-quality, pre-made roads, or create your own from scratch, even down to configuring individual lanes.Whether you need a professional in-game solution you can build upon or simply want to place roads into your scene without wasting time, Road Constructor is the tool for you.HIGHLIGHTS🚗 Procedural Road ConstructionAutomatically generate road infrastructure in real-time, seamlessly connecting various types of roads.⤴ Elevation ControlEasily create bridges, rails, and pillars, with automatic adjustments based on overlapping parts.🛣️ InfrastructureElements like intersections, ramps and roundabouts are automatically available for any custom roads.🗻 Terrain FitMatch terrain height, blend textures, and automatically remove details and trees for a smooth integration.🧩 Clean MeshesAdjustable resolution, automatic LODs, and dynamic mesh vertex count based on slope and curvature.↩ CorrectionsUndo and demolition functionality to help you and your players.✈ Lightning-Fast PerformanceMesh density dynamically adjusts based on slope and curvature, with geometry generated in high-speed using Jobs, Burst, and advanced Mesh API.☑ Editor and RuntimeAll features are supported for both workflows.🚦3D AssetsIncludes a set of high-quality road textures and low-poly models for decoration, or allows you to include your own textures and objects in the system.✅ CustomizableDesign your own roads modularly in the Inspector, building on existing elements and integrating custom styles.⏫ExtensibleCreate your own builder by leveraging the Road Constructor API to fit your project’s needs. Full source code and examples are included, with plenty of helpful data easily accessible.╬ NEW: Traffic System ComponentCan be used to create interconnected waypoints automatically. Ideal for custom traffic systems.↔️ NEW: Real-Time Intersection Movement (experimental)Allows movement of already constructed intersections and connected roads.REQUIREMENTSMinimum Unity Version 2022 LTS +DEPENDENCIESunity.burstunity.collectionsunity.splinesROAD TEXTURES (2028x2028 Diffuse + Normal)Rural (Dirt, Gravel)Local (Asphalt, Grass, Pavement)Highway (Two-Lane, Three-Lane)3D ASSETS (Low-Poly)2x Street lights2x Traffic lightsArrowsRailingSeperationFenceBirch tree, grassBridge supportROAD CREATIONConstruction lanesObject spawningReusable presetsTraffic lanesQUALITY SETTINGSResolution settingsSmart reduce based on slope and curvature.LODsPost construction (collider, pivot...)UndoCONSTRUCTION SETTINGSGridSnapping of distances, curves, heights.UV options (cut, stretch...)Tangent/curvatureVERIFICATION SETTINGSHeight and distance range.Elevation controlOverlap controlSlopeTERRAIN SETTINGSLevel heightRemove detailsRemove treesTexture blendingAny feature missing? Any other questions?Please don't hesitate to reach out.