
Animation blending made simple.Playable Demo • Docs💡 Advanced Blending Made SimpleMagic Blending was created to fix the limitations of our beloved Unity Animator. This tool sets you free from spaghetti animator controllers with the help of easy-to-use and smooth procedural blending.This asset uses a single animator controller to animate many poses. For example, you can use the same animator with rifles, pistols, swords, or other items in your game! Forget about numerous layers, override controllers, and cluttered transitions.Let's discover what features you get with Magic Blending!🔹 One Controller, Many OverlaysCreate your animator controller once, and use it with any item or weapon in your game. All it takes is a Magic Blend Asset, which will let you control blending in runtime.🔹 Wide Range of Use-CasesFrom FPS to open-world RPGs: this tool makes the process of adding new content incredibly fast and simple.🔹 Simple CustomizationTweak the sliders in runtime to adjust your blending. No need to restart the game or modify your code at all.🔹 Powerful BlendingThis tool leverages unique blending technology, delivering natural and smooth results.🔹 Carefully OptimizedHaving many characters? Not a problem - Magic Blending relies on efficient and multithreaded animation updates.✨Try the procedural animation magic and see the difference!YouTube • Discord • Demo SceneOptimized: Yes, with Animation Job System.Supported Rig Types: Humanoid, Generic.Third-Party Support: Yes, as long as you use Unity Animator. Note: systems like Animancer will require code integration using Playables API.