Advance Screen Input Manager
EpicAssetsCollection
$4.99
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
09/09(2024) |
4.99 |
11/09(2024) |
4.99 |
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This package contains most required screen controls with a lot of events and variables to help detect any action of it and the current state of it.Can Work in lower version until 2017.1Mobile controls help to make movement, skills, and combos with a high level of controlVariablePlaceMoveingButton is a high-tech button that can make a full game with only it as a controller.ZoomInOut works with all types of objects and is fully controlled by the user. It supports zoom, scale, and rotation on/about any axis.https://epicassets.blogspot.com/2024/08/advance-screen-input-manger.htmlfor Mobile Controls:Mobile Controls is designed to be used in Android and iOS, but it can also be used on PC.In Android and iOS it works with touches only, and in PC it works with a mouse only.It makes moving buttons with events to detect any action happed to them.It can also make static buttons when setting MaxDistance to zero.Some Features: 1-Change button size with changing resolution (if wish).2-Change Border Size with Changing Resolution (if wish).3-Change Max Distance with Changing Resolution (if wish).4. Reach a controller by its ID from anywhere.5-Support OnDowned, OnUped, OnDoubleClickDowned, OnDoubleClickUped, OnResolutionChange, and OnMove;6-Get states like IsUped and IsDragging with or without changing it.7-get pressed time.8-Change Double Click Interval.9-Get moved distance and angle at a time, which helps to do something like the difference between walk and run, low range and high range skills, and rotate the player to the same angle.10-has no problem with old and new input systemsand more.Prfabs must be in Canvas, and Scene must have EventSystem.for:VariablePlaceMoveingButtonVariablePlaceMoveingButton is designed to be used in Android, iOS, and PC.In Android and iOS it works with touches only, and in PC it works with a mouse only.It makes moving buttons with events to detect any action happed to them.Some Features: 1-Change button size with changing resolution (if wish).2-Change Allowed Area with Changing Resolution (if wish).3-Support Multi Buttons in Android and iOS.4-Spawn Button On select area in screen and ability to drag it.5-Support OnDowned, OnUped, OnHoldForminTouchDurationAndStillHold, OnDraggingBefourminTouchDuration, OnResolutionChange, OnDraggingAfterminTouchDuration, OnReleaseDragAfterminTouchDuration, OnReleaseDragBefourminTouchDurationWithFastRelease, OnReleaseDragBefourminTouchDurationWithoutFastRelease, and OnFastTouch events;6-Get states like isTouching, isDragging, and isDraggingBeforeMinTouchDuration with or without changing it.7-get touch duration and dragging duration.8-Change minTouchDuration and maxFastDragDuration.9-Get moved distance and angle at any time, which helps to do something like the difference between walk and run, low range and high range skills, and rotate the player to the same angle.10-has no problem with old and new input system11: Select custom button and line prefabs (must be in one empty game object, and you must change the line count and button count to their numbers as a child, starting from 0).and more.for ZoomInOut:ZoomInOut is designed to be used in Android and iOS, but it can also be used on a PC.In Android and iOS, it works with touches only, and in PC, it works with a mouse only.In Android and iOS, you can rotate while zooming (if you wish).You can choose which axis to zoom and which axis to rotate around.You can zoom 2D and 3D cameras, UI objects, and game objects.