
High-quality, realistic sci-fi robot with humanoid rig and customizable materialsPlease note that the customizable material was created in the Shader Graph. In the Built-in render pipeline, Shader Graph must be installed in your project, for the material to work correctly.Highly detailed, realistic 3D robot character. The model is rigged to Humanoid and has customizable materials.Key FeaturesSupports Built-in, URP, and HDRPFully Rigged with Humanoid RigMaterials with easily customizable colorsIncludes full-body mesh and modular partsPolycountFaces 35,953 ・ Tris 70,900 ・ Verts 35,840Character does not have LOD systemMaterialsMaterials are made in Shader Graph. There are three types of materials, one for each rendering pipeline (URP, HDRP, StandardRP).Each part supports three independently customizable color regions, controlled via a Material ID map. Patterns can be added and adjusted for each color region.Materials include configurable layers for dirt and blood effects.All materials are easily extendable, allowing the addition or removal of layers if needed.4K TexturesBaseColor, Normal, Emissive, IDMap, ORM(OcclusionRoughnessMetallic)4 Texture sets: Torso, Head, Arms, LegsTested with various animationsAdvanced Locomotion System v4Lyra Starter GameStandard 3rd person animationsNumber of textures: 20Texture dimensions: 4096x4096Polygon count: 70,900Number of meshes: 5Number of prefabs: 60Rigging: YesAnimation count: 0Animation type list: 0UV mapping: YesLOD information: 0Types of materials and texture maps: PBR