Object Placement
TRavljen
$5.00
$8.00
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Date |
Price |
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Date |
Price($) |
09/02(2024) |
8.0 |
11/06(2024) |
5.0 |
11/23(2024) |
5.0 |
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Import object placement now! This package will give your project support to start placing object on mesh or terrain ground instantly!All provided materials for demo scene are using Built-in Materials. You need to use material converter to update materials in order to support URP or HDRP rendering.Otherwise the materials will be rendered pink.📄 Official Documentation🚀 Easy Object Placement SystemEnhance your game or project with our Object Placement System. It's perfect for all types of games, whether you're building something like a strategy game, a life simulation, or something else. This system is easy to use and fits right into your existing projects.Here’s what our package offers:Easy to Understand Code: The code is simple and easy to read.Ready to Use: You can start using it right away without needing to write any code!Quick Setup: Follow our simple guide to get started fast.Placement Options: Currently supports placement in 3D space, 2D is for now only planned.Demo Included: Try out the features with a simple demo scene that doesn’t need extra models or assets.🔧 Main FeaturesClick to Place: Select an object and click on ground at runtime to place it.Adjust for ground: Rotates the object in alignment with uneven terrain below. May be disabled.Interactive Object Adjustment: Easily move, rotate, or adjust objects when placing them.Single Object Operations: Focus on placing and adjusting one object at a time for precise setup.Specify obstacles: Choose which objects should prevent placement.Specify destructables: Choose which objects should be destroyed on placement.🎮 Adjustable SettingsCustomize the placement experience with several available settings:Object Snapping: Snap objects to a grid or other alignment points to keep your scene tidy.Rotation and Positioning: Rotate objects with click or hold actions. Supports animations for rotation and position changes.Predefined Placement Constraints: Use bounding constraints to limit where objects can be placed, ensuring they fit within your playable world. This can also be adjusted the at any point.🔑 Efficient Placement ToolsVisual Guides and Gizmos: Visual helpers show where objects will be placed, making it easier to get the right spot and see if it all interacts with your world objects correctly.Placement Validation: The system checks if the placement is valid before finalizing the object's position, helping avoid errors.🎮 Input SystemWorks with newer Unity's InputSystem and older Input frameworks.Customize Your Controls: Every control can be changed to fit your needs. You may also implement an interface in your custom input component.Make It Your Own:Flexible and Extendable: You can change parts of the system or add new features if you need them.Easy to Add to Your Project:Simple to start by adding ObjectPlacement component in your scene and configure it's settings.See Changes as You Configure: Gizmos for various information, like grid snapping positions or ground points.📭 Support Ready: Have a question or need help? Reach out via Email or Discord.Primary list of features:Click to Place: Select an object and click on ground at runtime to place it.Adjust for ground: Rotates the object in alignment with uneven terrain below. May be disabled.Interactive Object Adjustment: Easily move, rotate, or adjust objects when placing them.Single Object Operations: Focus on placing and adjusting one object at a time for precise setup.🤖 Disclosure: Asset thumbnail was generated using ChatGPT image generation tools. No other AI tools were using during development of this asset.