Build planets and fly down to them using Planet Forge, with incredible detail and performance.Included shaders automatically switch between the Built-in Render Pipeline, URP, and HDRP. See the Technical Details section for more information. 📄 Docs 💬 Forum🎓 Easy To Use & Learn ― Includes 26 fully configured example planets you can modify to learn how all the settings work.⚡ High Performance ― Through the use of multithreaded CPU code and GPU acceleration, Planet Forge achieves incredible performance.🔎 Highly Detailed ― Includes a dynamic LOD system that maintains crisp detail all the way from space down to the surface.⚙️ Modular ― All aspects of the planet and textures are modular and stackable, so you can create infinite varieties of planets with just a few clicks.🎨 Texture Library ― Comes with massive selection of 32 terrain types and 100 palettes you can layer and mix together to craft the exact planet you envision.🌄 Volumetric Atmosphere ― Includes a fully customizable atmosphere system that adds a layer of fog to your planet. The atmosphere reacts to sun movement, has atmospheric scattering, and allows you to choose sunset/sunrise colors, etc. Automatically interacts with any opaque/cutout objects on the surface like buildings and characters!🌥️【NEW】Volumetric Clouds ― Add a layer of animated volumetric clouds to your planets that you can fly through and see majestic sunsets with.🌊【NEW】Volumetric Ocean ― Add a layer of volumetric water to your planets that you can fly into and explore underwater with light rays, marine snow, and caustics.🌌 【NEW】Origin System ― Includes an origin shifting system that allows you to travel thousands of kilometers in every direction, which is required for massive planets.⭐ 【NEW】Background Stars ― Includes a skybox renderer that fills it with stars and the sun. The stars automatically fade out when you travel through the atmosphere, and reveal when it's night time on the planet's surface.🛠️ Full Source Code Included ― If you're a programmer then feel free to tweak the code as much as you like, it's designed to be easy to modify.And Much More...Mesh Collider Generation.Procedural Prefab Spawner.Adjustible Detail/Performance.Build Small or Large Planets.Unlimited Biome Support.Polar Ice Caps.Global/Local Detail (place a mountain or biome at a specific location).8bit & 16bit Heightmap Support.In-Editor Preview.Instant Planet Rebuild (quickly preview changes).LOD Batching.Thanks for reading ❤️This asset uses the VarelaRound font under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.Required Packages: Burst & Collections (install from Package Manager window)Example Planet Scenes: 27Terrain Heightmaps: 32Heightmap Resolution: 4096x4096 (4K)Heightmap Format: 32 bit (imported as R16 bit)Biome Color Palettes: 100Cloud Detail Textures: 30Included shaders are compiled with Better Shaders (not required). This supports:Standard Rendering Pipeline from Unity 2019 onURP7.x in Unity 2019.3LTSURP10.x in Unity 2020.3LTSURP12.x in Unity 2021.2URP14.x in Unity 2022.2->2022.3LTSHDRP7.x in Unity 2019.3LTSHDRP10.x in Unity 2020.3LTSHDRP12.x in Unity 2021.3LTSHDRP14.x in Unity 2022.2->2022.3LTSURP17.x in Unity 6HDRP17.x in Unity 6