
Ships Pack 3 In 1 - Low Poly Marine Supply - Ship Collection
Laxminarayan Artistry
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3 in 1 collection of Lowpoly Marine Supply Vessel Ships Vehicle PackEasy Fix for Pink Materials (URP/HDRP):This package includes an AutoSwitchMaterialShader script that detects your render pipeline (URP, HDRP, or Built-in) and auto-applies the correct SpeedTree8 shader to the Materials:• URP: Universal ⮞ Nature ⮞ SpeedTree8 (Two-Sided = Yes)• HDRP: HDRP ⮞ Nature ⮞ SpeedTree8 (Double-Sided = Checked)• Built-in: Two-sided enabled internallyRefer Documentation📄These meticulously crafted 3D models are designed for efficiency without compromising on detail, making them the perfect addition to your maritime scenes.Navigate through virtual waters seamlessly with a low poly model optimized for performance without sacrificing visual quality. Perfect for a wide range of applications, from gaming to simulations.Enhance your maritime scenes and bring virtual waters to life with this high-quality asset.3 models with only base color material. There is no use of any textures in the 3 models.Scale and Size maintained according to realistic sizes according to 1 Unit = 1 Meter = 1 Unity CubeGeometry – Triangles 126.7kVertices 66.9kPBR NoTextures PNG 0Materials 11UV Layers YesVertex Colors NoAnimations 0Rigged geometries NoMorph geometries 0Scale transformations NoImportant Notes (Easy Resolve Pink Materials for URP and HDRP):This package includes an AutoSwitchMaterialShader script that detects the active render pipeline (HDRP, URP, or Built-in) and automatically switches the materials to the appropriate SpeedTree8 shader without manual adjustments.For URP: Automatically switches to the Universal Render Pipeline ⮞ Nature ⮞ SpeedTree8 shader and enables Two-Sided = Yes.For HDRP: Automatically switches to the HDRP ⮞ Nature ⮞ SpeedTree8 shader and enables Double-Sided = Checked.For Built-in Pipeline: Automatically ensures Two-Sided rendering is enabled via the internal shader setting.Once the package is imported, all SpeedTree8 materials in the Materials folder are correctly configured for the active render pipeline, no manual changes required.For Manual Fix: Tools ⮞ AutoSwitchMaterial (LNA) ⮞ FixMaterialsPlease refer to the Documentation📄 in the package for manual settings of materials.