PressE - Interaction System for Unity
Fast Studios
$7.99
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
08/19(2024) |
7.99 |
11/23(2024) |
7.99 |
Jump AssetStore
An easy to use interaction system that will alow you to quickly setup interactions.PressE is a complete interaction system that will help you to save time with your game development. With an affordable coast, this asset is perfect for those who wants to create complex interactions with just a few clicks.Read the documentationDocumentationFeatures:- Easy to set up! You only need approximately 3 clicks to set up the asset, and 5 more clicks to configure an interaction.- Interaction Modes:• Unity Event: When the player aims at the desired object and presses the interaction key (usually E 😉), the configured event will be triggered.• Hold: The player needs to hold the interaction key for a set duration to trigger the event.• Grab: The player can grab a Rigidbody object and, if it's throwable, throw it with a desired force.• Inspection: Inspectable objects will be centered on the screen, rotatable, lock the player's movement, and display text on the UI.- Prompt Messages: To help players understand which objects are interactable, whenever the player aims at an interactable object, a message with the desired prompt will appear on the screen.- Prompt Images: Similar to prompt messages, but with images.- Customizable! We tried to make it as customizable as possible for you to create any type of interaction.If you have any questions or problems with our asset, leave us a form!Contact FormModels used for screenshots render pictures:"11th - Mystery // Lupa Antigua" (https://skfb.ly/6WMIv) by Ringo GuntherFeatures:- Easy to set up! You only need approximately 3 clicks to set up the asset, and 5 more clicks to configure an interaction.- Interaction Modes:• Unity Event: When the player aims at the desired object and presses the interaction key (usually E 😉), the configured event will be triggered.• Hold: The player needs to hold the interaction key for a set duration to trigger the event.• Grab: The player can grab a Rigidbody object and, if it's throwable, throw it with a desired force.• Inspection: Inspectable objects will be centered on the screen, rotatable, lock the player's movement, and display text on the UI.- Prompt Messages: To help players understand which objects are interactable, whenever the player aims at an interactable object, a message with the desired prompt will appear on the screen.- Prompt Images: Similar to prompt messages, but with images.- Customizable! We tried to make it as customizable as possible for you to create any type of interaction.