Voicebro - Customizable Voice System
Virtualworld Systems
$50.00
$75.00
33%OFF
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
07/26(2024) |
100.0 |
08/21(2024) |
75.0 |
09/03(2024) |
50.0 |
11/21(2024) |
50.0 |
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Voicebro is a customizable voice communication system that allows you to run your own voice servers without limitations.Voicebro voice system provides everything you need to customize and run your own voice system (server+client) for your projects. It is designed to be easily fitted into existing server+client game systems as well as supporting plug 'n' play usage with other popular player networking systems. The voice client accesses the microphone directly through Unity, and uses AudioSources on players for individual playback of each voice. The voice server portion is a cross platform Visual Studio 2022 project, that you can customize and compile to your desired server platform.* No required subscriptions, over the top license restrictions or check-ins, asset dependencies, etc* Run your own voice servers & as many as you want -- server binaries can be easily launched on specific ports as needed by your game server logic* Ability to use interest groups as 'channels' on-demand* Protocol is UDP based both server+client using System.Net.Sockets* Server has been compiled and tested for use on various windows and linux vps environments such as Amazon EC2, Akamai, etc.* Easily run server locally on LAN during project development, easily deploy to server for production use* Client has been editor & build tested for Windows, Linux, macOS & Android platforms with both editor versions 2021.3.16f1 & 2022.3.12f1 as well as preview version 6000.0.12f1 (Unity6)* Perfect for server authorative game systems* Works on closed systems (LAN/intranet environments without internet access) as well as publicly on servers on the internet* Dynamic bitrate's per player* AES-256 encryption (optional)* Protects remote player identities, IP addresses, etc* Supports gzip compression for reducing bandwidth usage while maintaining high fidelity audio* Supports 3 encoding modes allowing us to save bandwidth: PCM (Uncompressed), G.711 μ-law or Adaptive differential pulse-code modulation (ADPCM)* StreamlinedNetworkMode option allows plug 'n' play usage with Photon Fusion/PUN2, Mirror, Netcode, NetcodePlus, and Standalone mode to streamline integration with another networking system to run in parallel with this system* Detailed comments and documentation PDF available here* Integration guide for SmartFoxServer MMOBasics (example) available here* Works with Obfuscators, IL2CPP & Mono