A versatile and extensible framework for creating inventories using UI Toolkit.Docs | Youtube | DiscordLive DemosCheck the PRO Version - it includes a grid inventory as well as 3 more demos.The purpose of this package is to provide a versatile and extensible solution for creating inventories in Unity. Its design allows developers to quickly set up functional inventories while offering the flexibility to extend and adapt to custom use cases.The framework supports a variety of inventory types, making it suitable for a wide range of games.Built on UI Toolkit, it offers advanced styling and layout capabilities while avoiding the overhead of GameObjects and Prefabs.It also comes bundled with an abstract yet powerful item system that minimizes setup while supporting diverse use cases.This asset is designed with intermediate to advanced Unity developers in mind. While basic functionality can be achieved with a few drag-and-drop actions, a solid understanding of C# and Unity's UI Toolkit is expected to unlock its full potential.If you have any questions I'll be happy to answer them on Discord✔️ Features• Drag and drop• Buy/Sell/Drop/Destroy• Item Rarity• Item Stacking• Item cost• Tooltip• Character Sheet• Sounds• etc.All code is includedUses New Input SystemUses UI Toolkit as UI SystemUses Event Bus and Observable patterns



