
A versatile and extensible framework for creating inventories using UI Toolkit.Docs | Youtube | DiscordLive Demos⚠️When upgrading, remove the old package first. ⚠️If you are getting a Panel Settings error after installation, restart Unity.📜 ChangelogVersion 1.6• Restructured code to be easier to understand• Removed some generics• Improved docs• Added tutorials• Simplified the scene• Added support for max stack• Equipment can now roll valuesThe purpose of this package is to provide a versatile and extensible solution for creating inventories in Unity. Its design allows developers to quickly set up functional inventories while offering the flexibility to extend and adapt to custom use cases.The framework supports a variety of inventory types, making it suitable for a wide range of games.Built on UI Toolkit, it offers advanced styling and layout capabilities while avoiding the overhead of GameObjects and Prefabs.It also comes bundled with an abstract yet powerful item system that minimizes setup while supporting diverse use cases.This package is targeted at programmers - coding is required to implement any functionality.If you have any questions I'll be happy to answer them on Discord✔️ Features• 3d Scene• 2 Demos• Drag and drop• Ctrl+Click to Move• Buy/Sell/Drop/Destroy• Equipment• Hotbar• Crafting• Shop• Chests• Item Rarity• Item Stacking• Item cost• Tooltip• Character Sheet• Sounds• Save/Load Player Data