Better bloom with halos and ghosts.Highlight bright objects with advanced bloom post-processing.Simulate realistic lens responses to lights and emissive objects. Make bright objects glow. Configure the bloom amount and size. Add dynamic copies of bright objects – ghosts. Use the default intensity, color, and offset for each of the 8 ghosted copies or make it yours. Add a camera ring with halos. Fine-tune the halo size, fisheye lens strength, color, and intensity. Add chromatic aberration to ghosts and halos to accentuate their colors and brightness.Simulate realistic camera lens lighting responses.Make bright objects glow using advanced bloom algorithms.Mirror bright areas using ghosts.Configure ghost intensity, color, and offset.Add halos to the camera lens.Tune the halo intensity, distortion, and color.Accentuate colors using chromatic aberration on ghosts and halos.* Note that environment images are for demonstration purposes only. No environment assets are included in this package.Post-Process Image Effect1 Compute Shader