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Made to improve Scene Manager, optimizing performance and memory usage through dynamic scene loading and unloading, perfect for complex game environments.Backwards compatibility with unity 2022, 2021, 2020, 2019 and 2018.Optimized Components - Scene Manager is designed to simplify the integration process, optimizes performance, and offers robust features for dynamic and complex scene management. It dynamically loads, unloads, and configures scenes at runtime, boosting performance and optimizing memory usage. Why Choose Optimized Components - Scene Manager?User-Friendly: Designed for developers of all skill levels, our tool makes scene management accessible and straightforward.Performance Optimization: Using Unity's Addressables system, it dynamically loads and unloads scenes, optimizing performance and memory usage.Efficient Workflow: Streamlines the scene management process, saving you time and reducing overhead.Seamless Integration: Using scriptable objects, we achieve an easily integrate and configure scenes with intuitive functionalities.Dynamic Scene Handling: Configure and control scene transitions and dependencies efficiently.Intuitive Editor Tools: Offers a comfortable and efficient way to manage your scenes, making the process both easy and enjoyable.Features:Dynamic Scene Loading: Efficiently manage dynamic scenes at runtime, improving performance and optimizing memory usage.Configurable Scene Parameters: Customize scene settings, including unloading previous scenes, loading main scenes, and enabling dependencies.Public Functions: Accessible functions for loading, adding, removing, and enabling scenes with ease.Dependencies: Includes integration with Unity's Addressables for enhanced and optimized functionality.Platforms Supported:PCMobileConsoleWebUnleash the power of dynamic scene management in your games with Optimized Components - Scene Manager – where efficiency meets excellence.Features:Dynamic Scene Management: Load and unload scenes dynamically at runtime for optimal performance and memory usage.Addressables Integration: Utilizes Unity's Addressables system for optimized, flexible and scalable scene management.Scene Dependencies Handling: Manage and configure scene dependencies efficiently.Scene Configuration: Use SceneConfig prefab to manage scene-specific data and initialization processes.Runtime Activation: Enable dependencies at runtime, keeping scenes in standby mode until needed.Dynamic Scene Loading: Efficiently manage dynamic scenes at runtime, improving performance and optimizing memory usage.Configurable Scene Parameters: Customize scene settings to achieve desired transitions and dependencies.Public Functions: Accessible functions for loading, adding, removing, and enabling scenes with ease.Dependencies: Includes integration with Unity's Addressables for enhanced functionality.Public Functions:LoadScene: Unloads previous scenes and loads the specified scene with dependencies.AddScene: Appends a scene without unloading the previous ones.RemoveScene: Removes a previously added scene.EnableScenes: Activates pending scenes not yet loaded.EnableScenes: Activates specific scenes from a list.Platforms Supported:PCMobileConsoleWebGL
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