Classic RPG Character Portraits Pack: 200+ Portraits
De.Fusum
$9.99
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
06/06(2024) |
9.99 |
11/24(2024) |
9.99 |
Jump AssetStore
Step into the nostalgic realm of classic RPGs with our first edition of the Classic RPG Character Portraits Pack. Immerse yourself in the charm of the 2000s-era RPGsStep into the nostalgic realm of classic RPGs with our first edition of the Classic RPG Character Portraits Pack. Immerse yourself in the charm of the 2000s-era RPGs with over 200 meticulously crafted character portraits featuring elves, humans, orcs, lizardfolk, and undead.Key Features:Over 200 character portraits: From noble elves to fearsome orcs, each portrait captures the essence of classic RPG character design.Versatile usage: Perfect for a wide range of projects and games, including fantasy RPGs, visual novels, and tabletop role-playing games.High-resolution images: Each portrait is provided in high-resolution formats to ensure crisp and detailed visuals.Easy integration: Seamlessly integrate the portraits into your project with simple drag-and-drop functionality.File Formats and Resolution:File Formats: PNGResolution: 250x250 pixelsAs this is our first version, we're committed to providing regular updates and continuous support to ensure the best experience for our users. Your feedback is invaluable in shaping future updates and improvements. Please don't hesitate to reach out to us with any questions, suggestions, or concerns.We value your opinion! If you enjoy using the Classic RPG Character Portraits Pack, we'd love to hear from you. Leave a review and rating on the Unitye asset store to help other users discover and benefit from our product.Contact Us:Have questions or feedback? Feel free to contact us for prompt assistance and support.Immerse your players in a world of adventure and intrigue with the Classic RPG Character Portraits Pack. Get started today and bring your characters to life like never before!File Formats: PNGResolution: 250x250 pixelsI utilized AI to create assets by training a neural network in a consistent style, ensuring unified aesthetics for portraits in the game. I generated diverse character designs and then fine-tuned each using Photoshop for precise adjustments.