Stars Symphony - Procedural Cosmic Sky Generator
StrategyToJoy
$15.00
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
05/14(2024) |
15.0 |
05/14(2024) |
10.5 |
05/28(2024) |
15.0 |
11/24(2024) |
15.0 |
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Lightweight yet powerful Starry Skies procedural generator with quick setup!This package work flawlessly with URP and Built-In render Pipelines. With HDRP, there will be additional steps mentioned in the manual for package to be working, but the package is working with HDRP. The package was not tested with Custom Render Pipelines.This asset provides you with the opportunities to generate a material with starry skies quickly and easy!Just create a material using shader from this asset and assign this material to the provided C# script. Then just tick a box to generate as many starry skies as you want. All starry skies are procedurally generated, but you also have an option to create a specific starry sky you want.Advantages of this Asset:Create stunning starry skies;Customize starry skies to be dynamic (animated), static, or a combination of both;Can be used as normal material in the case it will need to be applied to some 3D object apart from the sky sphere;Generate an unlimited number of unique starry skies;Seamlessly transition between different cosmic skies generated by this Asset;Combine with other sky materials using transparency and blending shader options;Offers a wide range of options to create unique and visually appealing skies; Efficient use of project space as the starry sky material is generated dynamically without relying on textures for starry sky generation;No texutres used, all skies are procedurally generated "on the go";Materials can be applied to any Unity 3D object;The very core of this asset is the single shader and one C# script that generates values for the shader and applies them;