Anime Shading Plus
Eric Hu
$30.00
Date |
Price |
---|---|
Date |
Price($) |
05/14(2024) |
30.0 |
09/18(2024) |
15.0 |
10/02(2024) |
30.0 |
11/24(2024) |
30.0 |
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Anime Shading Plus is a plugin designed specifically for rendering anime-style characters. It includes shader and custom passes to achieving high quality anime-like visual effects.Compatiable Unity VersionsUnity 2021.3.16f1+Unity 2022.3.41f1+Unity 6000.0.15f1 (Earlier versions may not work)➤ LinksDocument(English) | Document(Chinese)🔥 Why Anime Shading Plus 🔥This plugin gives user high quality anime style toon shading by implement following features so user don't have to spent time on writing custom lighting logic/pass in URP for anime character.1️⃣ Shader dedicated to rendering JRPG-like, anime-style characters2️⃣ ShadowMap specially drawn for cel-shaded characters3️⃣ Customizable screen space outline and Mesh-based outline for characters4️⃣ Post-processing effects for anime-style characters (e.g. Tonemapping)5️⃣ Handle the lighting effect properly from additional light sources and ambient lighting (indirect light sources) for cel-shaded characters.6️⃣ Option to mix standard PBR lighting and toon shading.7️⃣ Additional tools to improve workflow such as face shadow map baking tool and smoothed normal baking tool for mesh-based outline.⚠️ Before You Buy ⚠️Please read the Environment and Limitations page of the document carefully before you buy this plugin.🎯 Target Users 🎯This plugin is designed for developers who need to render anime characters in Unity. It is recommended that users have the ability to independently operate third-party DCC such as adjust the vertex color or UV of the model.Studios/teams that need this type of Shader (or use it as a base for their own needs) for 3D character projects with a target style of Japanese cartoon rendering.Developers who want to learn how to write Custom Shaders/Passes in Unity's URP pipeline.🖥️ Target Platform 🖥️PC/Mac/iOS are the primary target platforms. This plugin has not been optimized for Android/Low-end devices (It is theoretically possible. please see the performane page in the document for details).VR/XR is not yet supported because I have not done any testing on Stereo Rendering/Foveat Rendering. Future updates may add support for VR.Consoles (PS5/PS4/Xbox/Switch) have not been tested. If you want to use the provided shader/script on console, make sure you have the resource to resolve potential issue.📖 Documentation 📖ASP provides a comprehensive document about shader parameters, environment setup, limitations / performance tips and tutorials/examples to hep user create great-looking anime characters.🎞️ Video Tutorials 🎞️This Playlist contains a list of video about how to setup ASP/Use the shade, for more detail info you should check out the user document.➤ First Thing To Do After You BuyPlease follow the Instructions and Usage Examples in the document(specially the first 4 pages) to install and setup the script/asset/shader properly.➤ Full feature list⚙️ Editor ⚙️Custom Shader GUI (Based on LWGUI)Custom Inspector GUI for per-character parameter setupNormal smoothing tool for mesh-based outlineSDF-based face shadow map baking tool.🌟 Character Shader 🌟Able to choose 3 rendering styles : CelShading, StylizedPBR & FaceDithering to perform pesudo transparencyPerspective FOV adjustmentCel shading with Ramp TextureExtra Ramp Texture Layer for Subsurface Scattering EffectProvide 3 kinds of received shadaow's coloring behavourFlatten received global illumination lightingFlatten received additional lightingSpecular highlight & additional falloff colorStylized BRDF specular highlightRim LightingDepth-based Rim lightingSeparated Hair Highlight mapMatcap for additional custom reflectionAble to toggle whether to received shadow from different shadow mapMesh-Based, per-character outline (Inverted-hull method)👁️ Eye Shader 👁️Parallax mapping for pupilMatCap reflection mapSeparated Highlight mapOption to flatten lighting for anime style eye ball🏁 PostEffect Shader 🏁Custom Screen Space OutlineToneMapping(Experiment)Back porting Unity 2023's screen space lens flare so it works in Unity2021/2022 project📌Third-party software licensing included in the package (for demo purpose)📌---Models---*** 早川 葵(Hayakawa Aoi) ***copyright : custom license*** Unity-chan / Unity-chan-Akaza / Unity-chan-SSU ***copyright : custom license*** classroom ***copyright : CC0---Scripts---*** Unity Chan Spring Bone library ***copyright : MITsee Third-Party Notices.txt file in package for details.