Retro RPG World BGM Pack
Gotcha Gotcha Games
$24.99
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Date |
Price |
---|---|
Date |
Price($) |
05/08(2024) |
24.99 |
11/21(2024) |
24.99 |
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This is a collection of retro RPG-style BGM reminiscent of 8-bit pixel retro RPGs from the 1990s.This is a collection of retro RPG-style BGM reminiscent of 8-bit pixel retro RPGs from the 1990s.These tracks were created from samples of actual game consoles from the 1990s, and the number of notes produced for the BGM were mostly limited to the number of notes realistically rendered in the 90s to stay true to the theme of the times.(There are some exceptional compositions to the above that exceed the number of notes due to necessary sound reverb adjustments, etc.)In addition to general-purpose orchestral music, the album also includes regional and ethnic music that reflects a world tour, as the name "World" implies.This includes atmospheric themes like Bossa nova, flamenco, Arabian, tropical music, science fiction, Japanese, snow country, desert, etc. which evoke thematic ambience.The collection also includes battle songs with different climaxes from the small battles to the final stage battles, and songs for villages, towns, dungeons, and scenes with many different atmospheres, in a way that a full-length RPG can be completed using only this collection of materials, The title screen and ending music, field music, and music for small boats, large ships, airships, and other variations of ships are all included in this collection.With a total of 79 tracks (76 BGM and 3 ME), it can be used as a basic set of retro RPG-style BGM, or to supplement a wide range of tracks in game production.●Set Contents BGM 76 items Battle: 4 tracks Castle: 3 tracks Dungeon: 15 tracks Title: 2 tracks Ending: 1 track Field: 3 tracks Scene: 22 tracks Science fiction: 2 tracks Ship: 3 tracks Town: 21 tracks●ME: 3 points Game over: 1 track Innkeeper: 1 track Victory: 1 trackEach track is recorded in both ogg formats.Loop points are not used, and the BGM is adjusted to loop throughout the file. Therefore, even in environments that do not support loop points, it will loop as usual.