Ultimate Mirror (Networking) Controller
Blood Cloud Studio
$100.00
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
05/08(2024) |
100.0 |
05/08(2024) |
90.0 |
05/22(2024) |
100.0 |
11/24(2024) |
100.0 |
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Synchronizes any of the Opsive character controllers with the Mirror networking implementation. The Ultimate Mirror Controller is currently in a pre-release phase.REQUIRES any of the Opsive Character ControllersREQUIRES MirrorThe Ultimate Mirror Controller will synchronize your Opsive character controller with the Mirror networking implementation. The Ultimate Mirror Controller supports a client, server, and dynamic authoritative model.With this asset you can synchronize:Character MovementsCharacter AnimationsCharacter Look SourceCharacter AttributesCharacter Abilities (any ability besides Drive and the add-on abilities)Character Item AbilitiesCharacter ItemsCharacter StatesCamera Movements (TODO Spectator Mode)Camera StatesCanvas Character Monitors (TODO Spectator Mode)Network Object PoolHealth (Object and Character)Spawning (Object and Character)Respawning (Object and Character)ProjectilesMoving PlatformsForum | Discord | Detailed documentation (coming soon)If you are using the Opsive PUN add-on you can easily migrate to the Ultimate Mirror Controller using the PUN Migration Manager.Note: The Ultimate Mirror Controller is currently in a pre-release phase. Not all controller features are fully supported (such as the Drive ability) and some of the documentation needs to be improved. If you do not have scripting experience we do not recommend purchasing this asset right now and instead waiting for the release.Client-Side Prediction and Server Reconciliation (Server Authoritative Model)Host Migration Module (Client Authoritative Model)Auto Reconnection ModuleAuthority Manager (Manage Authoritative Models)Interest Manager (Universal Interest Management fully customizable with modules)Setup Manager (Universal override for Network Manager fully customizable with modules)Simple NetworkManager with events for SetupManagerNetwork Utility (override methods for spawn, unspawn, destroy, assign authority, remove authority etc for manage internal processes)Network Object PoolScene, Character, Camera, Canvas, Object ManagerPun Migration Manager