HK Foot Placement V2.0.0 - Foot IK system - Triple - A quality + TPC Controller
HK(Hamza Khan)
$10.00
Date |
Price |
---|---|
Date |
Price($) |
04/30(2024) |
5.0 |
11/11(2024) |
10.0 |
11/24(2024) |
10.0 |
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Advanced Foot Placement.
Make your character climb, step and walk on any surface or terrain realistically, e.g.(Foot position/align,
(Foot Effects by surface (Decal/Effect/Audio))).HK Foot Placement uses URP by default, For HDRP or Built In (Deprecated) watch the tutorial for bringing HK Foot Placement into HDRP/HK Foot Placement into Built In.NOTE : This works with models with humanoid rig recognised by Mecanim and works with Unity's built-in IK.Move your characters feet realistically on any surface or terrain!Get your Characters Feet decals & effects!Works with 360 controllers!Works with any model with a Humanoid rig recognized by Mecanim and uses Unity's built-in IK systemIncluded :HK Foot PlacementHK Foot Placement CullHK Foot Step Effects PlayerHK Custom Audio Source ManagerFade Away DecalBase TPC third person controllerTesting PlayGroundClean/Neat Structured CodeAnd More...!HK Foot Placement FeaturesHumanoid Foot PlacementFoot height calculated in real time based on the animationNo animation curves requiredBody Position Is Calculated Based On The Two FeetSlope/Velocity Based Spine LeaningSupports all locomotion animations360 SupportDistance IK cullFoot Events Interface (No anim events needed!)Advanced Physics Cast Settings (Box + Sphere, Box, Sphere, Ray)Crouching BehaviourHighly extensibleCustom Audio ManagerAAA - QualityAnd More...Third Person Controller FeaturesBase Character controller with walk, crouch, jump and running systemsUses cinemachine for proper camera collisionsWalking & running & crouching locomotionNew Input systemDemo FeaturesMain Player Setup with HK Foot Placement & HK Foot Step Effects.Basic Point Path follow (360 demo)Decal Fade AwayAdjusted Slopes----Features----Foot height is calculated based on the animation.This foot placement system only supports Humanoid characters.For crouching animations there is a crouching specific behavior mode.Slope/Velocity based Spine leaning.360 SupportCustom EditorFeet Decals & EffectsAuto Feet Audio eventsSmooth foot placementSmooth body positioningDrag and drop integrationRealistic Spine leaning behaviourScriptable Object for Surface Detection DataContains an extendable third person controller which uses This foot placement.And Much much more!