
BroAudio is a sound management and playback system, emphasizing sound quality and a developer-friendly experience without requiring advanced audio engineering knowledge.For Designer : Building a vast sound library and design its behavior and characterstic without writing any lines of code.For Programmer : Unlock the full potential and endless possibilities in just one line of code with an easy-to-use API.Support for Unity 2020.2+. including 2020.2 - 2023, and Unity 6.Documentation | Discord | Github🔊Natural Fading/Cross-Fade, and Enhanced Volume ControlUtilizing a fully pre-designed automated AudioMixer to control sounds and playback flow with natural fading (frame-rate independent) and extended volume control range (up to +20dB).🫧RandomizationThe most important feature for game audio. Adding versatility to repetitive sounds with minimal audio files.🔁Seamless LoopAutomatically cross-fade loops to enable seamless repetition of sounds, perfect for Ambience/Environment sounds and music.🎵Auto-Transition Music PlayerPlay the next BGM at anytime, anywhere, and transition from one to the other automatcially.📜Playback GroupGroups multiple sounds and manages their playback with a set of rules, ensuring a balanced mix that enhances diversity and soundscape clarity in your game.💥Dominator PlayerA unique feature in BroAudio. It can change other sounds as it plays. Common use cases include:•Simulating hearing loss after an explosion occurs nearby•Lowering the volume of other sounds when a narrator is speaking✨Dynamic Audio EffectDynamically add audio effects and alter the characteristics of any sound in real-time. Enabling more immersive and responsive soundscapes.〰️ Spectrum AnalyzerFetch spectrum data and implement audio visualization features without writing a single line of code.📫Addressables supportManage sound assets on the fly to improve memory usage at runtime and reduce build size with Unity's latest asset management tool.😊easy-to-use APIExecute methods from anywhere without needing an object reference, and write it in just one line with method chaining like writing a C# Linq.FAQWhy is this tool related to sound quality?A playback system can significantly impact sound quality, as the loss of sound quality is easy to occur and hard to avoid. BroAudio has designed various solutions to address these issues. See the docs for more details.What does Developer-Friendly mean in this tool?BroAudio aims to minimize the amount of information presented to developers. You won't be overwhelmed by a large number of rarely used, or even completely unfamiliar settings and parameters.Can I still use Unity's built-in audio component?Yes, BroAudio is an add-on plugin, it can work with Unity's built-in audio component simulteneously without any addtional configuration.Third-Party LicenesSavWav.cs - zlib LicenseDemo Scene Asset LicenesCC0 1.0 Universal License688130__sami_hiltunen__spaceship-ambience490253__anomaex__sci-fi_explosionGround 033Rock012THE #GAMEAUDIOGDC BUNDLE LICENSINGDroneMusicTransition_Mystery-08Reverse_Production Element_Sigh-Piano-Guitar-Bells-003AMBIENCE Desert Soft Daywater_lapping_sea_waves_sandy_beach_5_meters_01FUI Hologram Ping Tone Echoed-2Utilities-Sensor-02PM_SFG_VOL2_WEAPON_15_5_GUN_GUNSHOT_FUTURISTICPM_SFG_VOL1_WEAPON_4_4_GUN_GUNSHOT_FUTURISTICWeapon Shot Spaceship Super Blaster-04