Stylized Character Bear (Forest Ronin Hoji)
SnackStore
$35.00
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
03/28(2024) |
35.0 |
03/28(2024) |
24.5 |
04/11(2024) |
35.0 |
11/25(2024) |
35.0 |
Jump AssetStore
Stylized character/creature with customization options for your fantasy game. For example for Action-RPG, MOBA or MMOHoji wanders among the trees, his sharp eyes always alert, and his muscular body expressing readiness for any challenge. His powerful paws and sharp claws have become an insurmountable obstacle for those daring to encroach upon the forest🐾🍃🟣Asset Description:🔸The kit includes various color materials to customize character colors in the game location.🟣Set of models:🔸Сharacter (Faces: 7, 068🔹Tris: 12, 478🔹Verts: 6,326)🟣PBR Stylized Material:🔸Texture resolution: 4096 x 4096 (tga)🔸5 BaseColor Maps🔸5 Normal Maps🔸5 MetallicSmoothness Maps🔸5 Emissive Map🔸1 Ambient Occlusion Map (All)🔸1 Id Map (All)🟣Different character styles:🔸Brown bear🔸Mountain bear🔸Cave bear🔸Polar bear🔸Jungle bear🌕Unity project🔸Supported version: 2021.3.26f1 (and earlier versions)🔸Render pipelines: Built-in, URP🔸Texture Resolutions: PBR Textures🔸This project is based on the humanoid rig, extra bones🔸The project does not include animation.💌Contact us if you have any questions: snackstore.models@gmail.comNumber of textures: 21Texture dimensions: 4096 x 4096 (tga)Polygon count of: Сharacter (Faces: 7, 068🔹Tris: 12, 478🔹Verts: 6,326)Number of meshes/prefabs: 1/5Rigging: Yes, HumanoidAnimation count: 0Extra bones: knot, bow_01_l, bow_01_r, bow_02_l, bow_02_r, bow_03_l, bow_03_r, lace_01_l, lace_01_r, lace_02_l, lace_02_r, lace_03_l, lace_03_r, armor_bot_01_l, armor_bot_01_r, armor_bot_02_l, armor_bot_02_r, armor_bot_03_l, armor_bot_03_r, skirt01_01_l, skirt01_01_r, skirt01_02_l, skirt01_02_l, skirt01_02_r, skirt01_03_l, skirt01_03_r, skirt02_01_l, skirt02_01_r, skirt02_02_l, skirt02_02_r, skirt02_03_l, skirt02_03_r, skirt03_01_l, skirt03_01_r, skirt03_02_l, skirt03_02_r, skirt03_03_l, skirt03_03_r, skirt_01_med, skirt_02_med, skirt_03_med, tail_01, tail_02, armor_top_l, armor_top_r, jaw_top, jaw_bot, language_01, language_02, language_03, teeth_top, teeth_bot, eyes_l, eyes_rUV mapping: YesTypes of materials and texture maps PBR (🔹4096 x 4096🔹tga)