
Development Purpose:Searching for resources in the directory is a time-consuming task that I aim to eliminate.Often, we switch back and forth between several GameObjects/Assets, and I want to enhance the efficiency of this process.Features:Record selection history.Record scene history.Allow pinning a GameObject/Asset.Double-click to open an element from the list.Drag and drop list elements.Persistence: retain the state even when reopening the project.Operations:Clicking on a list element selects the respective GameObject/Asset.Double-click to open a list element.Middle-click to delete a list element.Right-click on an element in the History list to pin it.Drag elements into the Inspector view.Drag elements from the Hierarchy or Project view into the list.