【パブリッシャー丸ごとセール第103弾】9月20日 0:00 〜 9月26日(木) 23:59まで
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『Blasters Large』$21.95 => FREE(9月26日 23:59まで無料)
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【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 9月24日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE ENCORE』 ⏰️ 10月7日(月) 3時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
Sprite Network Generator is a versatile and performant tool designed for the creation of detailed and customizable 2D networks.The 2D Sprite Network Generator excels in its ability to generate intricate network layouts consisting of nodes, lines, and faces, each element offering a high degree of customization to fit your specific needs. Nodes serve as the fundamental building blocks of your networks, and they come with a range of configurable options including shadows, backgrounds, and icons. Lines, which connect these nodes, can be rendered using either LineRenderers or vector graphics, allowing for a broad spectrum of visual styles. Faces, the areas enclosed by the nodes, can be adorned with either sprite textures or patterns, adding depth and complexity to your network designs. What sets this asset apart is its flexibility; networks can be generated both in the Unity Editor for pre-planned designs or in real-time within the game, adapting dynamically to gameplay scenarios. All aspects of the network, from colors and sizes to various parameters, are fully customizable, ensuring that your network not only performs optimally but also aligns seamlessly with your game’s aesthetic.NodesCustomizable Sprites: Nodes are the fundamental elements of your network. You can customize them with various sprites, adapting them to fit the visual style of your game.Shadow Options: Each node can be configured to have a shadow, adding depth and a sense of realism to your network.Background and Icon Customization: Nodes can also be enhanced with customizable backgrounds and icons, offering further personalization and variety.LinesLineRenderers or Vectors: The connections between nodes, or lines, can be rendered using either LineRenderers or vector graphics. This flexibility allows for a range of visual presentations, from simple lines to more complex and stylized connections.FacesSprite or Pattern Filling: The faces, or areas between nodes, can be filled with either sprites or patterns. This feature adds an additional layer of customization, enabling you to create more visually intricate networks.Real-Time and Editor GenerationIn-Editor Generation: You can generate networks within the Unity Editor, allowing for pre-planned and meticulously designed network structures.Real-Time Generation: The asset also supports real-time network generation in-game, enabling dynamic network creation based on gameplay scenarios.Customizable ParametersColors, Sizes, and More: Every aspect of the network, from the colors and sizes of nodes and lines to various other parameters, is fully customizable. This ensures that your network not only functions optimally but also integrates seamlessly with your game’s design.Versatile Use-CasesBroad Application Range: The 2D Sprite Network Generator is suitable for a wide range of applications, including creating skill trees, game maps, core gameplay elements, and battle arenas. Its versatility makes it an invaluable asset for various game genres and design needs.
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