【パブリッシャー丸ごとセール第102弾】9月13日 0:00 〜 9月19日(木) 23:59まで
WDallgraphicsのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Goblin Animated』$10.99 => FREE(9月19日 23:59まで無料)
クーポンコード:WDALLGRAPHICS
【September Surprise sale】⏰️ 9月5日 〜 9月18日 23:59まで 水曜まで
9月のサプライズセールが始まりました🎉 ゲーム開発に役立つ200以上のアセットが50%オフ
✅️ 合計60ドル以上のご注文ならクーポン適用で さらに10%オフ
クーポンコード:SEP10BER
※ 有効期限:2024年9月30日まで、複数回利用可能、セール品以外にも使えます
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『GAME CREATOR MEGA BUNDLE』 ⏰️ 9月11日(水) 3時まで
RPGツクールやUnity2Dゲーム開発に使える100以上のアセットバンドル
価格:$20で110アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 9月24日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
Paint in Editor unlocks the ability to paint objects in your scene - great for making small tweaks, or even creating entirely new texture sets! 📺 Tutorials 📄 Docs 💬 Forum 🌐 Site⚡ Easy To Use & Lightning Fast — Using GPU acceleration and intuitive editor controls, you can enjoy painting your objects with incredible speed. With full support for painting meshes, skinned meshes, and sprites, you enjoy painting everything with ease.🔎 Mesh Analysis — Includes a nice tool to quickly analyze your mesh UV data to see if it's suitable for painting, and includes tools to fix common issues.🗺️ Mesh Unwrapper & Remap — With just one click you can make any mesh ready for painting with the mesh UV unwrapper. If your mesh was originally using a texture atlas (e.g. low poly mesh), then you can use the texture remapper tool to quickly convert your textures to the new layout.🖌️ Paint Brushes — Paint seamless materials and decals with full PBR texture support. Adjust all brush settings including color, size, rotation, spacing, scattering, and much more. You can even add your own materials with a few clicks.🔄 Undo & Redo & Eraser — Easily correct any mistakes you made while painting with undo & redo. You can also revert the whole texture back to its original state, or just specific parts of it.🏐 Custom Shaders — Automatically comes configured for most of Unity's built-in shaders, and you can easily add support for your own custom shaders in seconds.Need to paint 3D objects? Check out Paint in 3D.Need to paint 2D objects? Check out Paint in 2D.Want to get all 3 at a discounted rate? Check out Paint Bundle.Thanks for reading ❤️This asset uses the VarelaRound font under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.This texture painting asset allows you to paint MeshRenderer, SkinnedMeshRenderer, and SpriteRenderer GameObjects in edit mode. SpriteRenderer components with the default Draw Mode = Simple setting can be painted - Sliced/Tiled or SpriteShape drawing is not supported. Custom shaders are supported, but they must use textures that are applied to the mesh using UV data (i.e. most shaders can be made to work).
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