Advanced Culling System (ACS): Turbocharge Your Unity Project’s PerformanceDiscover new released MeshFusion Pro!Unity Forum | Discord Server | WebsiteAdvanced Culling System (ACS): Turbocharge Your Unity Project’s PerformanceElevate your project's efficiency with ACS, a uniq optimization solution for Unity. The Advanced Culling System is a versatile tool comprising two powerful modules: StaticCulling and DynamicCulling. These tools allow you to implement the most effective optimization strategy for your project.Key Features:Compatible with All Render PipelinesSupported Across All Platforms that support JobsMulti-Cameras SupportedLOD (Level of Detail) SupportedEasy of UseTutorials IncludedTruly User-Friendly InterfacePowered by Burst and Jobs SystemsOptimization in Just a Few ClicksStaticCulling Module allows preprocessing the visibility of objects, and then simply turning them on and off during runtime. This approach offers deep customization options and generates less load during runtime.Advantages:Cull Meshes, LODGroups, Lights, and Custom ObjectsTransparency SupportCreate Custom Culling Targets and Cull Any Object TypePerfect for Small to Medium ScenesDynamic Culling is a module that simplifies the optimization of both static and dynamic objects, without the need for preprocessing.Advantages:Support for Static and Dynamic ObjectsOptimized for Instanced ObjectsNo PreprocessingCapable of Handling Large and Complex ScenesExperience a new level of optimization with Advanced Culling System!Compatible with All Render PipelinesSupported Across All PlatformsMulti-Cameras SupportedLOD (Level of Detail) SupportedEasy of UseTutorials IncludedTruly User-Friendly InterfacePowered by Burst and Jobs SystemsOptimization in Just a Few ClicksCull Meshes, LODGroups, Lights, and Custom ObjectsTransparency SupportCreate Custom Culling Targets and Cull Any Object TypePerfect for Small to Medium ScenesSupport for Static and Dynamic ObjectsOptimized for Instanced ObjectsNo PreprocessingCapable of Handling Large and Complex Scenes
Advanced Culling System (ACS): Unity プロジェクトのパフォーマンスを大幅に向上
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Advanced Culling System (ACS): Unity プロジェクトのパフォーマンスを大幅に向上