Depra.Assets
Depra
$0.0
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Date |
Price |
---|---|
Date |
Price($) |
12/13(2023) |
0.0 |
11/26(2024) |
0.0 |
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An object-oriented and extensible approach to working with assets.Depra.Assets contains common methods and functionality for working with assets, as well as implementations of specific loading strategies for different sources.It provides a set of interfaces and classes for managing resources, allowing you to create resource groups, load and unload them, and also offers asynchronous loading with progress feedback.💡 Key Features:Standardization: A unified API for asset loading from various sources.Cancellation Support: The ability to cancel loading operations at any point.Progress Tracking: Providing information on the current loading progress.Extensibility: A flexible architecture for extending functionality according to your needs.Lightweight: The package contains only tens of kilobytes of necessary scripts and nothing unnecessary.These features make the library even more powerful and convenient for your tasks.🦾 Capabilities:Loading assets from UnityEngine.ResourcesLoading UnityEngine.AssetBundleLoading assets from UnityEngine.AssetBundleLoading assets from UnityEditor.PlayerSettingsLoading assets from UnityEngine.AssetDatabaseFor more details, visit the GitHub repository.We welcome feature requests and bug reports in the issues section, and I also accept pull requests.