Texture Packer
Ouroboro Soft
$4.99
$9.99
50%OFF
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
10/23(2023) |
9.99 |
12/11(2023) |
4.99 |
11/23(2024) |
4.99 |
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A handy tool for packing individual textures into a single image, useful for creating sprite-sheet animation images or VFX texture sheets.Works with Unity 2020 and higherDo you wanna combine textures into one image easily? Look no further! This simple yet effective tool can save you precious time by doing the boring image alignment job for you.Packing textures into a single file offers numerous benefits for you and your project:1. Creating Texture Sheet for VFXA VFX texture sheet is a common optimization and organization technique when creating particles. One particle system can display many different visuals for its particles or it can play particle animations when using texture sheets.2. Creating Animation SheetsIndividual 2D animation images can be consolidated into one sheet for playing sprite animations.3. Improve Game PerformanceUsing texture sheets can reduce draw calls when multiple instances of the same material are used to render different images from the texture sheet.4. Better File OrganizationCombining multiple image files into one will reduce the number of files in your project.5. Save your timeSure you can do the texture combination with most image processing tools, like Gimp, Photoshop or others. But with the Texture Packer, you can achieve the same results with couple clicks.** Important Notes **This is Editor only tool! Does not work at runtime.Requires Unity 2020 or higher!Supports all rendering pipelines! (URP, HDRP and Build-In)** Additional Features **Image sortingImages are initially sorted by the order they are selected and dragged in, but you can also sort them by their respective filenames. Lastly, you can drag and swap inserted images in the grid.Pixel art supportedBy choosing Point resampling mode, you can combine and resize your pixel art.Making transparent texturesThe Texture Packer can convert black color of your image into transparent alpha. It calculates alpha for every pixel from its blacknes (white pixels remain fully opaque, while darker pixels become more transparent).** Bonus **You get 16 custom made particle textures in 2K resolution, so you can try the tool out right away! (You probably don't need 2K resolution for particles, but you can resize them in Unity or by the Texture Packer)If you have any questions, troubles or wanna add features, send me an email to: filip@ouroborosoft.comCombines textures into a gridExports as a single PNG fileCan create transparent image (alpha calculated from images black color)Exports up to 8K resolutionDrag-and-drop images to change orderSorts images by filename or by drag-and-dropped orderBilinear and Point resampling modeEditor Only toolRequires Unity 2020 and higherWorks with URP and Build-in render pipeline