Roman Volcanic Temple Environment with 178 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects.This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.The package uploaded as a HDRP file. You can import the URP or Built-In file in the package for use in your project.Roman Volcanic Temple Environment with 178 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects.Creative Direction by Leartes Team, Concept art made in collaboration with talented Artists Talha Hakan Arslan and Paolo Cagol.Environment made by talented Artist “Nikolay Khokhanovsky”Includes Showcased Preassembled SceneIf you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.For all your promotional requests, technical support needs, suggestions, please create a ticket.Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDITFeatures:178 Unique MeshesAttention to Detail / AAA QualityControllable parameters in Material InstancesHigh Quality AssetsGame ready/OptimizedUnique Concepts of AssetsHigh Attention to DetailsMaterial Variations For Some AssetsTexture Sizes:409620481024Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assetsCollision: Yes, Custom collisions for complex assetsLODs: Yes, 3 LODs for complex assetsNumber of Meshes: 178 Unique MeshesNumber of Materials and Material Instances: 92Number of Textures: 168Average Poly Count: around 1K up to 154KTexture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, OpacityMaterials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.Props: Wooden Stairs, Tents, Statues, Candles, Woods, Torches, Barrels, Vegetation etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Architecture: Stone Walls, Cobblestone, Columns, Wooden Stairs, Pillars, Windows, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Supported Development Platforms: All PlatformsWindows: YesMac: YesRender Pipeline Disclaimer:This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.You can import URP or Built-In package in your project.Renders and animations were created in HDRP.