Static GameObject Optimize On RuntimeBuilt-inURPSRPThis is a runtime optimization to replace the built-in Static.it will find suitable meshes and merge themUnity 2019 or laterCompatible URP BulitInnot Compatible HDRP,Because it has already done something similarSRP SupportDescription1.Simple to use2.Runtime Optimize3.One ScriptIf you have any questions, please contact the following mail : z534605060@gmail.comRuntime Mesh CombineShader RenderQueue