LSPP - God Rays, Volumetric Lighting & Light Shafts for Unity URP
OccaSoftware
$25.00
Jump AssetStore
🟡 LSPP – God Rays, Volumetric Lighting & Light Shafts for Unity URPCreate stunning, cinematic lighting effects in your Unity scenes with LSPP — a fast, lightweight god rays and volumetric lighting solution built specifically for the Universal Render Pipeline (URP).Whether you’re developing a realistic open-world environment or a stylized atmospheric scene, LSPP helps you achieve breathtaking light shafts, soft volumetric lighting, and sunbeam effects — all with outstanding performance and simple setup.🌤 Cinematic Lighting for Unity URPLSPP adds dynamic god rays, volumetric lighting, and light shafts to your Unity projects using a fully screen-space approach optimized for URP.No complex scene setup, no heavy performance hit — just drop it into your post-processing stack and instantly transform your lighting into something truly cinematic.Perfect for:Sunlight streaming through trees or windowsAtmospheric interiors and tunnelsStylized light shafts in foggy or dusty environmentsRealistic volumetric scattering and light bloom effects⚡ Fast, Optimized, and Built for PerformanceLSPP was engineered for developers who need beautiful lighting effects without sacrificing frame rate.Using efficient screen-space light scattering, LSPP calculates occlusion, shadow, and light diffusion directly from scene depth and camera data.Optimized for real-time renderingCompatible with Deferred and Forward rendering pathsTested on PC and Console builds for stable, smooth performanceLightweight shader design with adjustable quality settings🎛 Flexible Controls and URP Volume IntegrationLSPP integrates seamlessly with Unity’s Volume system, letting you define different lighting setups per scene or area — just like Unity’s built-in effects.You can control intensity, length, color, shadow softness, and blend modes, giving you total creative flexibility.Configurable parameters include:Light intensity & scatter falloffRay color, tint, and blendingShadow strength and occlusion depthPer-volume control through URP profilesThis design makes LSPP feel like a native part of the Unity rendering stack — no hacks, no workarounds.🔧 Technical OverviewCompatibility:Unity 2022.3 LTS ✅Unity 6 ✅Universal Render Pipeline (URP) ✅Built-in and HDRP ❌Rendering:Deferred ✅Forward ✅Platforms:PC ✅Console ✅WebGL ❌Mobile ❌VR ❌APIs:DirectX, Vulkan, Metal, OpenGL ✅💡 Pair with Other OccaSoftware Lighting ToolsTake your lighting pipeline even further:Buto – Volumetric Fog & Lighting for URPAuto Exposure for URP – Dynamic exposure control for realistic brightnessUltimate Lit Shader for URP – Advanced PBR shader for physically accurate rendering💎 Want it all?Get these and every other OccaSoftware tool at a massive discount with the👉 OccaSoftware Bundle – VFX & Shader Megapack for Unity🌍 Why LSPP?Adds cinematic depth and atmosphere instantlyBuilt by Unity VFX specialists for the Universal Render PipelineLightweight, optimized, and fully documentedDesigned for both realistic and stylized lighting stylesJoin thousands of developers using OccaSoftware tools to bring world-class lighting and rendering effects to Unity.🔗 Connect & Stay UpdatedFollow us for tutorials, development updates, and lighting tips:👉 DISCORD