Polyhive is an AI texturing tool that enables you to texture 3D meshes by describing what you want in natural language.With Polyhive, you can produce high-quality game assets in minutes - through a mesh-aware texturing process with 360° consistency that preserves mesh and UV structure. Polyhive can produce textures in any game art style, enabling you to generate variations of assets in minutes.Resources:Polyhive Quickstart Guide to understand how to create an account and start using PolyhiveSDK Documentation to start using the Unity SDKUse Cases:Polyhive can be used to:Quickly explore ideas during concepting and level design - iterate on designs faster without long wait times!Reskin store-bought assets for your game and unique art style - personalize any asset with Polyhive!Generate infinite asset variations to populate different environments and settings - create props, weapons, and characters for any world!Features:Fast mesh-aware texturing: Texture any 3D mesh within minutes with 360° viewpoint consistency - simply by describing what you want in natural language.Material map generation: Use Polyhive AI to generate material maps as well, including normal, metallic, and roughness maps.Broad filetype support: Polyhive supports texturing major 3D filetypes such as FBX, OBJ, and GLTF.Our solution comes with its own custom EULA. You can find the details in our terms and conditions.The Polyhive AI Texturing Unity SDK enables users to texture assets directly in their Unity scene. Submit text prompts and other parameters - and receive textured meshes.To use Polyhive, you need to create an account at polyhive.ai. Currently, Polyhive only supports texturing 3D assets that have no submeshes, are less than 20MB in size, and have fewer than 25k faces. Image files cannot be textured with Polyhive.Technical documentation can be found here:The tool uses generative AI methods for image generation applied to 3D texturing.