Capture the iconic look of yesteryear with pre-rendered sprites generated from YOUR models!Demo scenes built using the Universal Render Pipeline. Billboard shader functionality built using shader graph. Rendered texture assets can be used in any render pipeline of choice.First-Person Demo | Isometric DemoOVERVIEWHarkening back to a simpler time when computers couldn't handle realtime 3D rendering, experience the nostalgic charm of retro gaming with RetroRender! RetroRender empowers you to effortlessly transform your 3D models into authentic pixelated sprites and animations, evoking the golden age of gaming with a modern twist.Features:Effortless Pre-Rendered MagicWith just a few clicks, you can turn your 3D models into beautifully crafted sprite sheets and dynamic animations!Fine-Tune with PrecisionAdjust sprite sizes, tweak animation frame rates, and tailor every detail to suit your vision. Whether you're aiming for a SNES-style RPG or a nostalgic platformer, RetroRender's versatile controls ensure your creations look and feel just right.Dynamic Directional BillboardsRevolutionize your sprite-based visuals with our custom billboard shader. Watch in awe as your sprites dynamically change appearance based on the viewer's perspective.Seamless IntegrationSimply import your 3D models, adjust settings, and let RetroRender work its magic. No complex setups or convoluted pipelines—just straightforward retro goodness at your fingertips.FEATURESEasy to use workflowQuick rendering of modelsTons of configurable render settingsAutomatic sprite slicing from rendered textureAutomatic Sprite animator and animation clip creationBillboard renderer componentBillboard shader with configurable parametersDirectional sprite swapping based on viewing angleThoroughly documented code - no secrets here!Captures the aesthetic of some of the coolest games everDocumentation included with files.