Simplify your UI with data binding for UI toolkit. Simple setup and easy UI refreshing either manually or automatically when your data changes.Bind your game and editor UI to object data using our Link object and Linked Element. Linked Elements work as a container for the UI that needs to be updated while Links tie object data to the Linked Element so it knows when to update.You have total control over what refreshes and when so only the minimal amount of UI that needs to update can be updated. The underlaying systems driving the UI refreshing can update more than 100 linked elements in a single frame with little to no performance impact.FeaturesWorks with both in-game and custom editor UI.Make your UI refresh manually or automatically whenever your data changes.No data watchers constantly checking for updates so there's no constant performance hit.Only refreshes UI that is visible, elements not visible in the DOM are refreshed automatically when made visible.Bind UI to any object data anywhere, it can even bind to private properties.Link objects are considered the same if they point to the same data; no need to carry Link references all over the place.Both in-editor (with live examples) and online documentation.Documentationhttps://www.iterantgames.com/docs/ui_toolkit_data_bindingIncludesDemo scene to see the UI updates in action.In-editor documentation with live examples and code snippets.Tools -> Iterant Games -> UI -> Data BindingRobust documentation both in a distributed PDF and online at our website.Well commented code with clear method summaries.Chat with the creator and get assistance with any questions or requests via a dedicated Discord channel.