
Paint polygons directly on low-poly 3D models using texture as color palettes.DA Poly Paint is an easy-to-use Polygon Painting tool for Unity. It allows you to paint with a texture as palette directly within the editor, skipping completely traditional UV mapping and texturing tasks.Getting StartedAccess the tool via the Unity Main Menu: Tools > DA > Poly PaintSelect any mesh object in the scene.Click 'START PAINTING' in the DA Poly Paint window.Select a color by clicking the texture box.Use the Brush, Fill, Loop, and Pick tools to paint.Features☑ Brush tool to paint individual polygons or quads if auto-detect quad is activated.☑ Fill tool with four modes: Flood, Replace, Element, Full repaint.☑ Loop tool to paint along quad loops.☑ Pick tool (use Shift) to sample colors directly from the 3D object.☑ Select faces, move them away, or restrict paint to selection (NEW)☑ Direct Export/Import as OBJ format for quick tweaks (NEW)☑ Remap To Texture utility, to switch between color palettes keeping the look.Documentation on GithubSupportPlease note that this tool is in the early stages!Please report issues and questions via GitHub!E-mail : denys.almaral@gmail.comForum : PolyChatWebsite : denysalmaral.comRequierements: Any static or skinned mesh with diffuse texture in the material.When the selection changes, the DA Poly Paint window will indicate if it is ready for painting.After pressing 'START PAINTING', the focus is constrained to the selection and the painting tool takes control of the editor.When modifications are saved, a new mesh asset is created if necessary. Imported 3D models in FBX or OBJ format cannot be directly modified, so an editable copy is required.