The ARPG Project provides core mechanics to bootstrap your action RPG game.The ARPG Project is a pre-made example that provides a starting point for creating an old-school action RPG game. It offers implementations for combat, inventory, stats, and more using C# and built-in Unity tools. The asset is compatible with Unity 6 and future versions as they are released.DocumentationDiscordForumDemo⭐ FEATURES ⭐Mobile SupportHumanoid Rig Support3D Character MovementPoint & Click or WASD movementEnemy AI (w/ Physical or Skill Attacks)Save/Load (Binary, JSON, or PlayerPrefs)Basic Dialogue SystemStats Point DistributionCombo System (3 attacks)Blocking and Stun SystemsMiss System (based on precision X evasivines)Health and Mana System (w/ Auto Regeneration)Health and Mana Leeching from AttacksSkill System w/ Cool DownCast, Attack, and Summoning SkillsStash System (Store Items)Map, Minimap & Dynamic IconsBuff & Debuff System (bleed, burn, position, etc.)Elemental Damage (fire, ice, lightning, etc.)Level & Experience ProgressionGrid Inventory System (w/ auto-sorting)Items' Affix System (attributes + rarity tiers)Dynamic Attributes (derived from Stats and Items)Dynamic Items’ DurabilityWeapons (Blades & Bows)Armor System (change appearance)Jewelry (Rings & Amulets)Consumable ItemsCollectible Items (Loot & Drops)Loot Auto-Gathering SystemDestructible ObjectsQuest System & RewardsBuy or Sell Items (Merchant)Repair Items (Blacksmith)3D Camera (Zoom and Rotate)Waypoints (Flash Travel or Scene Transition)⭐ SUPPORTED PACKAGES ⭐Cinemachine;New Input System;Post Processing;Shader Graph.For support, send an email to support@playertwo.dev. Please don't forget to provide your Invoice Number in the email.




