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『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
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Optimized and game-ready asset pack with 100 American Road Signs. Perfect for your realistic game.When using the pack with the HDRP and built-in Render Pipeline, you have to change the Shader of the Materials. Albedo-, Normal- and packaged Textures (Occ+Smooth+Metallic) are included.When using the pack with the HDRP and built-in Render Pipeline, you have to change the Shader of the Materials. Albedo-, Normal- and packaged Textures (Occ+Smooth+Metallic) are included.__Welcome to the US Collection: Traffic Signs Vol. 1 !Enjoy this realistic US road sign pack with 100 signs. This pack is designed to provide realistic and good-looking road signs for your game. The road signs have a little bit of dust / dirt on them, which makes them even more realistic.Oftentimes, in your search for the ideal product for your game, you will find products, that are unrealistic and thus lower the quality of your future game. Road signs of other asset makers frequently show mistakes in their design, that will disappoint you in the long run. Such mistakes include: signs being of a pure metal material or a generally bad material or signs having unrealistic heights/widths.If you don't want to have such mistakes in your game, you are welcome to use my assets :)!Support Discord: https://discord.gg/a4hJa5n-Features:Realistic United States Road SignsBuild your own Signs! (11x Modular Meshes, 5x Complete Sign Meshes)Large and small sizes for the Stop and both Square Traffic Sign MeshPBR + Channel Packed Textures (for more performance)100 Signs (110 Sign Variations (just drag and drop the Materials on the Sign Mesh - One Mesh per Texture Category))Continuous updates and improvementsMUTCD SignsNumber of Textures: 118Texture Resolutions: 2048pxVertex Count: 142 – 799 VerticesNumber of Unique Meshes: 16Number of Prefabs: 111(Performance Tip: Categorizing traffic sign textures allows for using a single 3D object for multiple signs, improving the performance of the asset pack and allowing for multiple textures to be used for a single sign)Collision: YesLODs: Yes, mostly LOD0-2Materials: PBR (Albedo, Normal, UnityORM(Occlusion+Metallic+Rough/Smoothness)UV mapping: Of course, isn't that industry standard?Documentation: - Just add the Pack to your Project.Important/Additional Notes: If you have any questions or special needs, just write an e-mail ;) - unity(at)defconnet.work - The designs of the MUTCD traffic signs are within the public domain; (refer to: https://mutcd.fhwa.dot.gov/knowledge/faqs/faq_general.htm), "... MUTCD is in the public domain and as such it is not copyrighted. ..."
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