Create augmented reality experiences for the web browser using this plugin. Anchor your game objects to the floor or any surface with exceptional 6DOF tracking. Supports all major mobile browsers.Universal Render Pipeline- Post-Processing and Camera HDR is now supported as of version 1.3.0. This is possible by enabling VideoPlane in your ARCamera.Important: This WorldTracker plugin is not yet inter-operable with the ImageTracker plugin and others. But we look to support combined AR experiences in the future.**Please try our demo link below before purchasing, or contact our team in Discord for feasibility inquiries. This product is an alternative to AR Foundation BUT is heavily optimized to run on mobile web browsers.Why WebAR?AR for the web is best suited for small and highly shareable experiences.Easy-access: Just click a link or scan a QR code to launch your experience. No download required.No hosting feesUnlike other expensive WebAR solutions which requires monthly, per-view, or per-app-id subscriptions. Save hundreds of dollars per month on AR hosting platformsWhite-labelThis plugin will allow developers to host their own WebAR experiences like any other Unity WebGL build. Upload to your own domain or website! The entire tech-stack is yours.6DOF TrackingFast and precise tracking that runs smoothly on mobile browsers.Geolocation (Experimental)Anchor gameobjects to real world GPS coordinates, which users can explore if they are within the vicinity.AR Portals and Doors (Experimental)Create your AR portal experience quickly from our demo sample.Vertical/Wall Tracking (Experimental)Implement vertical or wall tracking easily from our demo sample.SummaryThis plugin works similarly to other AR Foundation's 6DOF Tracking, but intended for WebGL. Setting up your AR scene only takes a few minutesSupports major browsers for mobile. Tested and works on Chrome, Safari, Edge, Firefox across a wide range of devices. Tested and works on built-in browsers in messaging apps such as WeChat, Facebook Messenger and Viber.Disclaimers: Performance (FPS) is mainly determined by [1] user device's processing capability and [2] scene/game complexity.Tracking is comparable to SLAM (ARKit/ARCore) under optimal conditions, but this is still a lightweight version designed to run in low-end mobile browsers.Demo:OPEN THIS LINK IN YOUR MOBILE DEVICE TO TRY THE WEBGL DEMOURP / AR Portal Demo:OPEN THIS LINK IN YOUR MOBILE DEVICE TO TRY THE URP DEMOOther Links:• Publisher Website• Contact Support• Unity Forums• Join our Discord CommunityFast and accurate web-based visual-inertial CV tracker (Source code not included)Imagine WebAR Editor- Setup your AR scene in less than 5 minutes (See Demo Tutorial)6DOF Tracking- Designed to deliver a similar level of performance as SLAM (ARKit/ARCore) under optimal conditions.3DOF Tracking- Optionally, just use motion-sensors, for simple 360-look around experiences.Geolocation (Experimental)- Anchor gameobjects to real world GPS coordinates, which users can explore if they are within the vicinity.AR Placement- Easily implement Tap-to-Place functionalityAR Shadows- Includes shadow plane shaders for Built-In and Universal RP'sChroma Video Demo- Includes demo on how to setup green-screen/chroma videosScreenshot Capture (Save/Share)- Capture screenshots directly using this plugin. Users can tap/hold to save directly to their phone gallery or share to social mediaUniversal Render Pipeline- Supports URP including the following features: Post-Processing, Camera HDR