A performant Fog of War solution with low GPU / RP dependency.A performant Fog of War module made specifically for AOS / RTS.This module utilizes the method of Shadowcasting instead of Raycasting, which is ideal for multiplayer AOS / RTS games like DOTA and Starcraft. The module was created in attempt of reverse engineering League of Legends' Fog of War, only without the upscaling part.Please note that this module is focused on being more of an educational reference than a commercial integration package. It will still work great in most situations without any further modifications, but the scripts were written carefully with focus in code quality & documentation, in order to be studied, then modified by you.Youtube TutorialAPI Main Page DocumentationStudio DiscordKey FeaturesPerformant & consistent shadowcasting algorithmNo excessive RP dependenciesDynamic level scanning systemLevel scan data serialization supportAlso SupportsCustomizable fog aestheticsFully Adjustable PropertiesPlus an API and a video tutorial!