You will get 46 Game Ready Garden Foliage Assets in 1 texture atlas.You will get:46 Game Ready Garden Plants Assets [*fbx]1 texture atlas [*tga]Foliage Master MaterialPlants species:- Aralia_Cordata (5 variations) 374 - 1416 tris- Fern Button (5 variations) 112 - 435 tris- Heuchera (5 variations) 139 - 520 tris- Hosta (6 variations) 288 - 1199 tris- Japanese Grass (8 variations) 14 - 1168 tris- Ligularia (5 variations) 632 - 841 tris- Solomon Seal (7 variations) 262- 813 tris- Sweet Potato Vine (5 variations) 80 - 313 trisNumber of meshes: 46Minimum polygon count: 14Maximum polygon count: 1416Number of textures: 7Texture Resolutions:T Garden Foliage Atlas - 2048x2048BCOColor_BCONormalRTAORoughnessTranslucencyAOTint Mask - 1024x1024UVs:channel 1: overlapping;channel 2: non-overlapping (for baking lightmaps)Features:Combine and mix it to get more interesting meshes.The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance.Use BaseColor Tint for different Leaves colors.All plants have SSS masks.All plants have lightmaps.Collision: (No)LODs: (Yes, LOD0 - LOD1 - LOD2 - LOD3)Feel free to message me if anything needs or leave your feedback.🌿