This tool saves multiple game object positions as binary file in Unity, providing efficient way of storing and loading positions even after closing the editor.Auto Save Binary File tool allows developers to save and load the positions of multiple game objects in Unity as a binary file. This provides an efficient way of storing the positions of objects, even after closing the editor, and allows developers to easily create checkpoints in a game or save and load scene layouts. Binary files take up less space and can be read faster than text files, making the tool a useful addition to any developer's toolkit. The tool is easy to use and can help improve workflow, saving developers time and effort in their game development process.