Ultimate Lights Mixer, an easy way to control and mix colors, intensity, add FXs to lights and glowing materials. Is almost it like a real light mixer console but more flexible and with more options.For SRP you will need the shader graph pakage available from version 2021.2 of unity.For the other render pipelines will work in older versions as long as they support shader graph.Ultimate Lights Mixer is a powerful and easy-to-use tool that lets you create stunning lighting effects for your scenes. It also gives you an easy way to control lights and emissive materials without the need for code.Create your favorite light configurations on the console and call them with events during the game.Like a real light mixer you can group lights and materials in channels so they all react together for example when an alarm of your game is triggered all the roof lights can become red.Create different colors and effects in different light tracks so you can call them to change the lighting whenever and however you want.With Ultimate Lights Mixer, you can:Control color and intensity of lights and materials.Create channels to group you lights.Create tracks for different light setups.Choose between 5 Light effects.Use it without coding or easily integrate it in your codeExpand the creative possibilities of your game and make your ideas shine. Don’t miss this opportunity to create amazing lighting effects for your scenes with Ultimate Lights Mixer.Download it today and see the difference for yourself!Check my other assets hereDo you have questions? contact me on DiscordVisit my website to find out more about my other products, download the documentation and know about my other projects http://sismach.comcompatible with all render pipelines (SRP from verison 2021.2)easy to use and integrate in any gameLow resources consumtion. (you can adapt the use of the console to fit games of every platform)2 custom shaders with lit and unlit options.5 Light effects to choose in the console window.Note: If you are using HDRP or URP you sould not install the dependencies as you will have the shader-graph already there.