This asset helps you easily add various abilities, effects, and essential systems to get your game up and running within a few minutes.Asset was created in URP. If using any other pipeline convert the materials to that pipeline.The Camera system has been updated to support Cinemachine 3. Cinemachine 2 will not work due to the major differences between the two.The controller vibrations system was tested on an Xbox controller on PC. Please let me know if you run into any issues on other platforms or controllers.This asset uses the New Input System & Cinemachine 3.The Main Systems Included In This Asset Are, But Not Limited To:Various Camera Effects & Controller Vibration Library: Streamlined Camera Effects and added presets that are ready to use in your projects. As of now camera effects the asset has are: 9 Shake Variations, 9 Zoom Variations, 6 Post processing Base Functions, & 12 Effects that combine everything to come up with some cool effects. For the controller vibrations, there's 10 presets that can be used. All the effects can be edited to come up with your own variations.Dialogue & Quest System: The dialogue system can be a conversation between the player and an npc or the npc can have branching decisions which could lead to a quest if needed. The system is very beginner friendly and will have a manual available as soon as the system is fleshed out more.Inventory System: Inventory System has gone through a visual overhaul. The inventory System manages multiple types of game items such as weapons, spells, clothing or armor, & consumable/quick items, that can be used to craft a multitude of items tailored to your needs.Items like weapons and clothing or armor can be equipped to the player, The HUD contains slots for some equipped items and it updates those HUD components whenever the player cycles through, weapons, spells, or quick items.The Inventory System fully supports Saving & Loading of the inventory and all items that are in the inventory.Obstacle Course System: Added an obstacle course system that can be used to easily create challenging levels & puzzles...or you can create a full game based on the obstacle system. The system includes various traps and objects that can be altered to suit your needs to create a level.Fast Travel System: This system can be used to transport a player to a specified discovered location, to help with back tracking or discovering/saving a new location in your game. Currently you can give your locations a name, description, and an image that will be shown on the fast travel UI menu,Other Stuff Of Note Are:Stamina System – Easily integrate stamina usage.Dashing Ability – Add smooth dash mechanics to your characters.Teleport Ability – Quick directional teleport functionality, with wall detection.Time Control – Slow down time dynamically.Colorful System – Dynamic or randomized color-changing effects.Damage System – Simple and flexible object damage handling.Whats New!!! In v1.0.7- Refactored some previous systems and added more functionality to them.- Asset now uses Cinemachine 3. Cinemachine 2 is nolonger supported.- Added New Camera Effects (Zooms, Shakes, Postprocessing stuff)- Extended the Haptic Feedback libary. Added some preset you can use as a start point or as is, to achieve your desired Controller Rumble.Note: There's been some script changes, I recommend you reinstall the asset and backup any files you are using/made changes to as they may not be available in this update, due to the streamlining of systems.Visit the youtube for some demo/setup videos:https://youtu.be/-dH04Q_CihgMore Features Are Being Worked On And Will Be Added On & Improved Upon.Contact me on: TheConceptNlk@gmail.comNote, this assets doesn't include the music, audio clips, & particle effects used in the images and/or videos. The music, audio clips, & particle effects in the images and/or videos are used to demonstrate whats possible with the asset. All music, audio clips, & particle effects copyright goes to the respective owners.




