The Mini MVCS architecture framework embraces the Model-View-Controller-Service paradigm.
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* https://sam-16930.medium.com/unity-game-architectures-part-1-dc53b3c7307dMini MVCS features few classes and a flexible workflow. Following the conventions of MVCS requires discipline as the system is purposefully light and flexible.This library has no requirement on non-MonoBehaviour. Using MonoBehaviours is optional.Documentation=============* Assets/Mini MVCS/Documentation/Documentation.txtGetting Started=============1. Open Unity Menu: File -> Open Scene2. Open "RollABallWithMiniExample"3. Open Unity Menu: Edit -> Play4. EnjoyConfigurationUnity Target - Standalone MAC/PCUnity Version - Any Unity Editor 2021.x or higherUnity Rendering - Any Unity Render PipelineUnity Aspect Ratio - Any Unity Game ViewExternal DependenciesNone