N3D-Tools allows you:Create LUT texture for Pre-Integrated SubSurface Scattering shadersDo channel packing for URP/HDRP workflow or for other workflowsUnpack channels from textureGenerate Normal from Height MapAntiAliase any texture with filters in PostProcess AA tool(SuperSampling8x, Gaussian8x, SimpleAA, NoiseDenoiser)N3D-Tools placed in Window->Tools->N3D-Tools.Texture must be in sRGB and Default texture type mode for PostProcess AA tool.Tools included in the asset:Pack RGBAUnpack RGBASSS LUT GeneratorHeight To NormalPostProcess AA(SuperSampling8x, Gaussain8x, SimpleAA, NoiseReduction)