3d model of Medieval Soldier. He has ARKit Apple blendshapes, Humanoid rig, color change(id mask in project). Body parts combination. Various weapons.Technical detailsURP(configured), AND (HDRP INCLUDED textures)POLYCOUNT(main skin) : faces-69 993 tris-113 546 verts-67 475!All maps from screenshots or video only for testing and demonstration,are not included in project!Rigged with Humanoid. Additional bones that are added to Humanoid(for eye,eyelid,jaw,bags,(sword,dagger(have static variant))Easy Animations retarget in Unity. You can find suitable animations in the store and retarget them. The model rig is tested with 3rd person-standard epic animations, ALSV4, DYNAMIC COMBAT SYSTEM.ARKit Apple Blendshapes are tested with Live Link Face. (see video preview)Facial expressions are included (Morph Targets, Blendshapes).You can use this model for face mocap (live stream) and conversation animations.PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!PBR Textures Metall4K or 2K Textures - normal, metallic/smooth, albedo, opacity, matIDHDRP(BASE MAP,MASK MAP,NORMAL)some parts universallocclusionroughnessmetallic(rgb channels)Included weapon:*Shields- 2 types*Mace*Sword*DaggerTexture sets -bodyjaweyeoverallboot_leghelmetalone maskHairbrowssworddaggershieldarm_armorbeltsbagsmaceTeardrop_ShieldEasy Color chang. MatID is included.Masks for changing color by id are included (But not configured in the material)Eye types: Grey/green(humanoid),deamonHave skeletal body partsHave ready preset skeletal charactersHave static meshes (sword,dagger,shield,helmet,bags)Shield have add bones for belts controlBlendshapes / Morph Targets / Facial Expressions, ready for live linkBelts sword,dagger and bags on pevis not configurate to simulated with additional bones.The model is completely modular, you can remove or add any part you want.Physics is not enabled.Sword is included.Dagger is included.Shield is included.Teardrop Shield is included.Mace is included.Technical detailsURP(configured), AND (HDRP INCLUDED textures)POLYCOUNT(main skin) : faces-69 993 tris-113 546 verts-67 475!All maps from screenshots or video only for testing and demonstration,are not included in project!Rigged with Humanoid. Additional bones that are added to Humanoid(for eye,eyelid,jaw,bags,(sword,dagger(have static variant))Easy Animations retarget in Unity. You can find suitable animations in the store and retarget them. The model rig is tested with 3rd person-standard epic animations, ALSV4, DYNAMIC COMBAT SYSTEM.ARKit Apple Blendshapes are tested with Live Link Face. (see video preview)Facial expressions are included (Morph Targets, Blendshapes).You can use this model for face mocap (live stream) and conversation animations.PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!PBR Textures Metall4K or 2K Textures - normal, metallic/smooth, albedo, opacity, matIDHDRP(BASE MAP,MASK MAP,NORMAL)some parts universallocclusionroughnessmetallic(rgb channels)Included weapon:*Shields- 2 types*Mace*Sword*DaggerTexture sets -bodyjaweyeoverallboot_leghelmetalone maskHairbrowssworddaggershieldarm_armorbeltsbagsmaceTeardrop_ShieldEasy Color chang. MatID is included.Masks for changing color by id are included (But not configured in the material)Eye types: Grey,green,standart,deamonHave skeletal body partsHave ready preset skeletal charactersHave static meshes (sword,dagger,shield,helmet,bags)Shield have add bones for belts controlBlendshapes / Morph Targets / Facial Expressions, ready for live linkBelts sword,dagger and bags on pevis not configurate to simulated with additional bones.The model is completely modular, you can remove or add any part you want.Physics is not enabled.Sword is included.Dagger is included.Shield is included.Teardrop Shield is included.Mace is included.