An ambience manager/creator that helps you quickly create beautiful and immersive ambience for your games by controlling, adding and removing every audio element.An audio tool for crafting immersive ambience with ease. Control every element such as crickets, wind, rain, and more with customizable random play and stop times to avoid repetition. Build unique profiles for each area of your game, indoors or outdoors, and seamlessly import your own sounds to expand the system.✅ Supports all Unity versions including Unity 6✅ Supports all rendering pipelines (built-in, URP & HDRP)Demo & Documentation | Discord | Publisher PageAMBIENCE PROFILESCreate ambience profiles for different environments like indoor, outdoor, nature, or city, and switch between them seamlessly as players move through scenes.USING YOUR OWN AUDIOSYes, you can easily import your own audios and use it as part of the system. The documentation easily explains how to do this.FADE EFFECTEqo features a crossfader that smoothly transitions between ambience profiles, for example fading from indoor to outdoor sounds when the player exits a building or from one biome to another.RANDOMIZATIONSAdd randomizations to audio play, wait and even start time to avoid patterns and predictable sounds.PACKAGEThe package comes with a demo, a thorough documentation and the system which has 30+ high quality audios for different categories.SFX MANAGERIf you want a similar system but for sfx (sound effects) then check my asset SFX ManagerIf you have any questions, need support or have technical issues (bugs), please email me or use the discord server.If you like the asset then consider leaving your feedback. I would really appreciate it.